Game Evaluation
Game Title: Kebal
Team Name: Robot
By: Jun Li (02946110) & Mohd Salihan Ab Rahman (06975063)
Team Name: Robot
By: Jun Li (02946110) & Mohd Salihan Ab Rahman (06975063)
General setting/storyline and genre of game:
Kebal is a FPS genre game. By default, it's been set to 640x 480 openGL resolution with openAL sound system but the setting can be change for better result. Basically, it is a war game between mechanical robots where the player has to destroy other robots in the game area and collects a certain points to win the game.
The hardware/software used: We were using standard PCs with good graphic card installed. For the software, we used a Torque game engine to build the game, Milkshape and Photoshop CS2 for objects modelling and Torque Terrain Editor to build the terrain.
Evaluation criteria for game:
o Content: Agree
o 3D Modeling(Scene, Terrain, Water, Sky, Characters, Objects): Agree
o Rendering: Agree
o Animation: Agree
o Physics Modeling: Agree
o Game AI: Agree
o Others (optional): Agree
o Sound effects and music: Agree
o Multi-player or networked game playing: Neither
o Technology Performance (perceived): Agree
o Quality of rendering: Agree
o Quality of physics: Agree
o Quality of smoothness in animation: Agree
o Quality of collision detection: Agree
o Sophistication of 3D Models: Agree
o Creativity: Agree
o Interactivity: Agree
Overall grade: Agree
0 Comments:
Post a Comment
<< Home